课程目录:
├──01 第一章【互动】面向对象设计入门 Introduction to Object Oriented Design
| ├──1-1 OOD和system design的区别以及什么情况下我们会遇到OOD.mp4 104.87M
| ├──1-10 Strategy Design Pattern.mp4 150.33M
| ├──1-2 单一责任原则(Single Responsibility Principle).mp4 85.19M
| ├──1-3 开放封闭原则(Open Close Principle).mp4 77.37M
| ├──1-4 里氏原则与接口分离原则.mp4 57.51M
| ├──1-5 依赖反转原则(Dependency inversion principle).mp4 76.65M
| ├──1-6 5C解题法——Clarify.mp4 153.10M
| ├──1-7 5C解题法——Core object.mp4 22.22M
| ├──1-7-1 UML类图符号.mp4 115.22M
| ├──1-8 5C解题法——Cases.mp4 25.56M
| ├──1-9 5C解题法——Class.mp4 94.05M
| ├──OOD课前老师有话说.mp4 8.72M
| ├──[面向对象]班班有话说~.mp4 2.63M
| ├──枚举的基础知识.mp4 24.19M
| ├──面向对象三大特性.mp4 5.45M
| ├──三大特性-多态.mp4 20.13M
| ├──三大特性-封装.mp4 46.77M
| ├──三大特性-继承.mp4 101.77M
| └──异常处理机制.mp4 51.90M
├──02 第二章【互动】管理类面向对象设计 OOD for Management System
| ├──2-1 管理类题型介绍及题解.mp4 44.88M
| ├──2-2 Parking Lot Clarify.mp4 101.23M
| ├──2-3 Parking Lot Core Object.mp4 38.61M
| ├──2-4 Parking lot case.mp4 25.90M
| ├──2-5 Parking Lot Class.mp4 154.11M
| ├──2-6 Parking Lot Correctness.mp4 44.79M
| ├──2-7 Singleton Design Pattern.mp4 113.93M
| ├──Parking Lot In Action.mp4 81.50M
| └──迪米特法则.mp4 44.71M
├──03 第三章【互动】预定类面向对象设计 OOD for Reservation System
| ├──3-1 Restaurant 5C解法.mp4 77.20M
| ├──3-2 Restaurant Classes.mp4 50.12M
| ├──3-3 预定类解题思路.mp4 35.32M
| ├──3-4 Restaurant Reservation设计思路.mp4 60.14M
| ├──3-5 Restaurant Reservation Class.mp4 75.53M
| ├──3-6 Hotel 5C解题法.mp4 44.75M
| ├──3-7 Hotel Reservation Classes.mp4 83.40M
| ├──3-8 LRU Cache.mp4 78.68M
| └──Hotel Reservation in Action.mp4 127.12M
├──04 第四章【互动】实物类面向对象设计 OOD for Real Life Object
| ├──4-1 实物类题型介绍.mp4 13.33M
| ├──4-2 Vending Machine Clarify & Core Object.mp4 68.21M
| ├──4-3 Vending Machine Classes.mp4 71.72M
| ├──4-4 Data Structure封装.mp4 42.21M
| ├──4-5 State Design Pattern.mp4 180.08M
| ├──4-6 Coffee Maker.mp4 29.49M
| ├──4-7 Decorator Design Pattern.mp4 108.25M
| ├──4-8 Factory Design Pattern.mp4 73.92M
| ├──4-9 Factory和Strategy的区别.mp4 26.02M
| ├──Kindle in Action.mp4 49.28M
| └──Vending Machine 自动售货机源代码设计.mp4 95.90M
└──05 第五章【互动】游戏棋牌类面向对象设计 OOD for Games
| ├──5-1棋牌类题型及解题思路.mp4 32.81M
| ├──5-2 TicTacToe 5C解题法.mp4 35.20M
| ├──5-3 TicTacToe Class.mp4 45.84M
| ├──5-4 Chinese Chess 5C解题法.mp4 79.18M
| ├──5-5 Chinese Chess Classes.mp4 47.19M
| ├──5-6 Black Jack 5C解题法.mp4 64.36M
| ├──5-7 Black Jack Class.mp4 46.48M
| ├──5-8 Design Pattern.mp4 275.84M
| └──Tic Tac Toe游戏源代码设计.mp4 67.35M
├──00【课件资料】九章算法面向对象设计 OOD
| ├──WM_1.面向对象设计入门课件.pdf 3.29M
| ├──WM_2.管理类面向对象设计.pdf 9.10M
| ├──WM_3-预定类面向对象设计_.pdf 3.29M
| ├──WM_4-实物类面向对象设计__1.pdf 3.31M
| └──WM_5-游戏类面向对象设计.pdf 2.51M
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